Vulkan2D
2D renderer written in C using Vulkan and SDL2
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nk_str Struct Reference

#include <nuklear.h>

Collaboration diagram for nk_str:

Data Fields

struct nk_buffer buffer
 
int len
 

Detailed Description

==============================================================

                    STRING

=============================================================== Basic string buffer which is only used in context with the text editor to manage and manipulate dynamic or fixed size string content. This is NOT the default string handling method. The only instance you should have any contact with this API is if you interact with an nk_text_edit object inside one of the copy and paste functions and even there only for more advanced cases.


The documentation for this struct was generated from the following file: