Vulkan2D
2D renderer written in C using Vulkan and SDL2
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GUI code for Vulkan2D. More...
Go to the source code of this file.
Functions | |
struct nk_context * | vk2dGuiContext () |
Returns the internal nuklear context for nuklear calls. | |
void | vk2dGuiStartInput () |
Call this at the beginning of your SDL event loop. | |
void | vk2dGuiProcessEvent (SDL_Event *e) |
Call this on each SDL event. | |
void | vk2dGuiEndInput () |
Call this at the end of your SDL event loop. | |
GUI code for Vulkan2D.
struct nk_context * vk2dGuiContext | ( | ) |
Returns the internal nuklear context for nuklear calls.
void vk2dGuiProcessEvent | ( | SDL_Event * | e | ) |
Call this on each SDL event.
e | The current SDL event |