Vulkan2D
2D renderer written in C using Vulkan and SDL2
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Data Fields | |
unsigned int | seq |
nk_hash | name |
char | name_string [NK_WINDOW_MAX_NAME] |
nk_flags | flags |
struct nk_rect | bounds |
struct nk_scroll | scrollbar |
struct nk_command_buffer | buffer |
struct nk_panel * | layout |
float | scrollbar_hiding_timer |
struct nk_property_state | property |
struct nk_popup_state | popup |
struct nk_edit_state | edit |
unsigned int | scrolled |
nk_bool | widgets_disabled |
struct nk_table * | tables |
unsigned int | table_count |
struct nk_window * | next |
struct nk_window * | prev |
struct nk_window * | parent |