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Vulkan2D
2D renderer written in C using Vulkan and SDL2
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Data Fields | |
| struct nk_style_item | normal |
| struct nk_style_item | hover |
| struct nk_style_item | active |
| struct nk_style_button | close_button |
| struct nk_style_button | minimize_button |
| enum nk_symbol_type | close_symbol |
| enum nk_symbol_type | minimize_symbol |
| enum nk_symbol_type | maximize_symbol |
| struct nk_color | label_normal |
| struct nk_color | label_hover |
| struct nk_color | label_active |
| enum nk_style_header_align | align |
| struct nk_vec2 | padding |
| struct nk_vec2 | label_padding |
| struct nk_vec2 | spacing |