Vulkan2D
2D renderer written in C using Vulkan and SDL2
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Data Fields | |
struct nk_style_item | normal |
struct nk_style_item | hover |
struct nk_style_item | active |
struct nk_color | border_color |
struct nk_color | knob_normal |
struct nk_color | knob_hover |
struct nk_color | knob_active |
struct nk_color | knob_border_color |
struct nk_color | cursor_normal |
struct nk_color | cursor_hover |
struct nk_color | cursor_active |
float | border |
float | knob_border |
struct nk_vec2 | padding |
struct nk_vec2 | spacing |
float | cursor_width |
float | color_factor |
float | disabled_factor |
nk_handle | userdata |
void(* | draw_begin )(struct nk_command_buffer *, nk_handle) |
void(* | draw_end )(struct nk_command_buffer *, nk_handle) |