Vulkan2D
2D renderer written in C using Vulkan and SDL2
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Data Fields | |
struct nk_style_item | normal |
struct nk_style_item | hover |
struct nk_style_item | active |
struct nk_color | border_color |
struct nk_color | label_normal |
struct nk_color | label_hover |
struct nk_color | label_active |
struct nk_color | symbol_normal |
struct nk_color | symbol_hover |
struct nk_color | symbol_active |
struct nk_style_button | button |
enum nk_symbol_type | sym_normal |
enum nk_symbol_type | sym_hover |
enum nk_symbol_type | sym_active |
float | border |
float | rounding |
struct nk_vec2 | content_padding |
struct nk_vec2 | button_padding |
struct nk_vec2 | spacing |
float | color_factor |
float | disabled_factor |