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Vulkan2D
2D renderer written in C using Vulkan and SDL2
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Data Fields | |
| struct nk_style_item | normal |
| struct nk_style_item | hover |
| struct nk_style_item | active |
| struct nk_color | border_color |
| struct nk_color | label_normal |
| struct nk_color | label_hover |
| struct nk_color | label_active |
| struct nk_color | symbol_normal |
| struct nk_color | symbol_hover |
| struct nk_color | symbol_active |
| struct nk_style_button | button |
| enum nk_symbol_type | sym_normal |
| enum nk_symbol_type | sym_hover |
| enum nk_symbol_type | sym_active |
| float | border |
| float | rounding |
| struct nk_vec2 | content_padding |
| struct nk_vec2 | button_padding |
| struct nk_vec2 | spacing |
| float | color_factor |
| float | disabled_factor |