Vulkan2D
2D renderer written in C using Vulkan and SDL2
Data Fields
VK2DUniformBufferObject Struct Reference
The VP buffer.
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#include <
Structs.h
>
Data Fields
mat4
viewproj
[
VK2D_MAX_CAMERAS
]
View and projection matrix multiplied together.
Detailed Description
The VP buffer.
The documentation for this struct was generated from the following file:
VK2D/
Structs.h
VK2DUniformBufferObject
Generated by
1.9.1