Vulkan2D
2D renderer written in C using Vulkan and SDL2
VK2DUniformBufferObject Struct Reference

The VP buffer. More...

#include <Structs.h>

Data Fields

mat4 viewproj [VK2D_MAX_CAMERAS]
 View and projection matrix multiplied together.
 

Detailed Description

The VP buffer.


The documentation for this struct was generated from the following file: