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Vulkan2D
2D renderer written in C using Vulkan and SDL2
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User configurable settings. More...
#include <Structs.h>
Data Fields | |
| VK2DMSAA | msaa |
| Current MSAA. | |
| VK2DScreenMode | screenMode |
| Current screen mode. | |
| VK2DFilterType | filterMode |
| How to filter textures – Not change-able after renderer creation. | |
User configurable settings.