Vulkan2D
2D renderer written in C using Vulkan and SDL2
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User configurable settings. More...
#include <Structs.h>
Data Fields | |
VK2DMSAA | msaa |
Current MSAA. | |
VK2DScreenMode | screenMode |
Current screen mode. | |
VK2DFilterType | filterMode |
How to filter textures – Not change-able after renderer creation. | |
User configurable settings.