Vulkan2D
2D renderer written in C using Vulkan and SDL2
VK2DPushBuffer Struct Reference

Buffer passed per-model via push constants. More...

#include <Structs.h>

Data Fields

mat4 model
 Model matrix.
 
vec4 colourMod
 Current colour modifier.
 
int32_t cameraIndex
 Index of the camera.
 

Detailed Description

Buffer passed per-model via push constants.


The documentation for this struct was generated from the following file: