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Vulkan2D
2D renderer written in C using Vulkan and SDL2
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Buffer passed per-model via push constants. More...
#include <Structs.h>
Data Fields | |
| mat4 | model |
| Model matrix. | |
| vec4 | colourMod |
| Current colour modifier. | |
| int32_t | cameraIndex |
| Index of the camera. | |
Buffer passed per-model via push constants.