Vulkan2D
2D renderer written in C using Vulkan and SDL2
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User configurable settings. More...
#include <Structs.h>
Data Fields | |
const char * | applicationName |
Name of this program. | |
const char * | engineName |
Name of this engine. | |
uint32_t | applicationVersion |
Version of the program. | |
uint32_t | engineVersion |
Version of this engine. | |
uint32_t | apiVersion |
Version of vulkan. | |
User configurable settings.