Vulkan2D
2D renderer written in C using Vulkan and SDL2
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ShaderCompiler.h
1
2#pragma once
3#include "VK2D/Structs.h"
4#include "VK2D/Opaque.h"
5
6#ifdef __cplusplus
7extern "C" {
8#endif
9
11void _vk2dInitShaderCompiler();
12
14void _vk2dQuitShaderCompiler();
15
21bool _vk2dShaderCompile(const char *shader, uint32_t shaderSize, VK2DCompiledShaders *compiledShaders);
22
23#ifdef __cplusplus
24};
25#endif
Forward declares struct typedefs.